Planned Features
Development is currently at the pre-alpha technology testing stage, but from what I’ve ascertained so far the following should be possible:
- Custom Androids
- Custom Guns
- Custom Ammunition
- Custom Ships
- Make Your Own Fleet
- Board Enemy Vessels
- Ram The Enemy
- Repel Boarders
- Dungeon Master Style Grid Combat
- Interplanetary War
- Exploding Planets
- Assault Planetary Facilities With Your Androids
- Gigantic Space Stations
- Huge Enemy Fleets
- One Difficulty Level: Hard
- Deadly AI
- Hot-Drop Planetary Assault Capsules
- Piracy
- Mercenaries
- Allied Fleets
- Mining
- Manufacturing
- Three Paths of Scientific Research In Any Discipline
- Reverse Engineering
- Bubble-gum Engineering
- Weird Weapons
- Carriers
- Fighters
- Bombers
- MIRV Carriers
- Light Up The Skies With Anti-Missile Munitions
- Unique Captains
- Dynamic Relationships
- Friendship, Backstabbing, Insurrection
- Reactive Dialogue
These proposed features will change over time, so don’t expect everything above to be in the final version. I may also put the Alpha on a page for people to play during the development phase, that way you’ll be able to play the bleeding edge copies.